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Magic Vault Pro🪄 What You Can Do With The Magic Vault:
🧮 1. Teach Place Value
(Ones–Tens–Hundreds)
- Kids visually see how:
- 10 ones = 1 ten
- 10 tens = 1 hundred
- They build numbers, not just read them
- Perfect for Class 1–3 place value concepts
💸 2. Learn Indian Currency & Money Math
- Understand ₹1 coins, ₹10 notes, ₹100 notes
- Practice:
- Counting money
- Making exact amounts
- Paying and receiving change
👉 Much better than paper worksheets.
🎯 3. Problem Solving with Goal Quests
- “Make ₹245 using the vault”
- Encourages:
- Logical thinking
- Multiple solution strategies
- Minimum-notes challenge
Great for mental math + reasoning.
🔄 4. Bundling & Breaking (Core Math Skill)
- 🔓 Break:
- ₹100 → ten ₹10
- ₹10 → ten ₹1
- 📦 Bundle:
- ten ₹1 → ₹10
- ten ₹10 → ₹100
This directly teaches:
- Regrouping
- Carry / borrow foundations
- Number sense
🧠 5. Error-Friendly Learning (Undo & Reset)
- Kids can undo mistakes without fear
- Encourages experimentation
- Builds confidence (no “wrong-answer anxiety”)
👩🏫 6. Classroom Uses (Teacher Gold 🏆)
You can use it as:
- Smartboard demo tool
- Group activity (Who can make the amount fastest?)
- Assessment tool (observe strategies)
- Remedial support for slow learners
🧒 7. Home Practice for Kids
✨ In One Line
The Magic Vault turns abstract numbers into real, touchable money math—making place value FUN, visual, and memorable.
Here is a simple guide to help you introduce The Magic Vault to your students. It is designed to move them from simple counting to the "Magic" of regrouping.
🏫 Teacher's Mini-Guide: The Magic Vault
Level 1: Building Numbers (The Vault Basics)
- The Task: Ask students to show a number like 125.
- The Learning: They should place 1 Hundred, 2 Tens, and 5 Ones.
- The Challenge: Ask them to show 125 using only Tens and Ones. This forces them to use the Magic Breakbutton on a hundred.
Level 2: The "Borrowing" Mystery (Subtraction)
- The Setup: Set the starting amount to ₹100.
- The Task: Use the Custom Transaction box to subtract ₹5.
- The Friction: The tool will block them! It will say: "Not enough notes... Break a bigger note first!"
- The Breakthrough: Students must Break the 100 into 10 Tens, then Break one 10 into 10 Ones. Now they can successfully subtract the ₹5.
Level 3: The "Carrying" Quest (Addition)
- The Task: Put 9 Ones in the vault. Add 1 more.
- The Learning: The vault now shows 10 in the "Ones" column.
- The Level Up: Encourage them to click Magic Bundle. They will see the 10 coins "ZAP" into a single ₹10 note in the Tens column.
Level 4: The Master Challenge (Goals)
- The Task: Click New Quest.
- The Perfectionist Goal: Students must reach the target. If they reach it by just clicking "+1" fifty times, the tool will remind them to Bundle. The goal is only "Perfect" when they have the fewest notes possible.
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